Disable Background ApplicationsPrograms running in the background can, in some cases, cause issues when launching new games. Disable any unnecessary programs and try to launch the game again.Check for Additional InstallersIf a game launch is cancelled or interrupted, it is possible that your computer will be missing programs or services that the game needs to run. This could include DirectX, PhysX, C components, or Windows Updates.The Steam platform should run any required installers when the game is initially launched. If this does not occur, you may need to launch them manually.The installers can usually be found in Skyrim Special Edition's installation folder, found here by default: C:Program Files (x86)SteamSteamAppscommonSkyrim Special Edition.You can find additional troubleshooting steps on the Steam Support page. Final fantasy 7 pc download deutsch kostenlos chip. May 09, 2015 A simple guide to install Final Fantasy VII on windows. Expand for more descriptions. I noticed some gamers having problem with installation of this game. As it is the cracked version of original. The official STEP guide is about enhancing vanilla not about changing it which is what Alternate Start does. The idea is to create a jumping off point that people can then customize from there. Neo took this to next level with SR. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 ETaC - RESOURCES.esm 5 5 Falskaar.esm 6 6 moonpath.esm 7 7 JSwords.esm 8 8 Lanterns Of Skyrim - All In One - Main.esm 9 9 MolagBalsInferno.esm 10 a notice board.esp 11 b Unofficial Skyrim Legendary Edition Patch.esp 12 c Wyrmstooth.esp 13 d Campfire.esm 14 e ClimatesOfTamriel.esm 15 f Dragonborn.esm 16 10 Alternate Start. If you are playing Skyrim Special Edition, download 'MyOwnAlternateStartSE.zip' and extract its content into your Data directory. Deinstalling this mod is probably not safe at all. Console Versions: XB1 My Own Alternate Start PS4 My Own Alternate Start; I am currently (July 1, 2018) working on a version for the PS4. Like I said before, check out the Skyrim:SE Nexus or Nordic guide for inspiration or to browse CBBE armor sets. 5: The Shadow Scale Set 2.0 for SSE 6: Tribunal Robes and Masks for SSE Always make sure to have the Random Alternate Start esp at the bottom of the load order. (and any patches for it if you installed any). Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. Alternate Start - Live Another Life Brazilian Portuguese Translation (Pt-BR) for v4.0.8: Other Author. Tested and confirmed to work with Open Cities Skyrim. Misery and despair have haunted you all your life. Just when you thought it couldn't get any worse, you've been arrested and thrown in the dungeons. Your trial was supposed to be weeks ago, only nobody has come for you. It's been so long since seeing daylight you no longer know what month it is anymore. You begin to train much more division and the boom will stop. After some time -when you invade France and all- you will begin in need for more defensive and garrison divisions. All these infrastructures, in the beginning, will now come handy to give you non stop power. Times like this your booming will come to an end.As your fronts become wide and manpower shrinks. The dungeon is cold, damp, and worse still, you're running out of food. At least you have that leak in the wall for water. Skyrim Alternate Start Bed Not WorkingIt seems as though you've been forgotten, soon to rot away and die. The eight have forsaken you! Have they?Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. You will be given the opportunity to choose your race and then choose a new life for your character to lead. A wide variety of choices will be available. What you choose will have a lasting impact, so choose carefully or the gods may forsake you again!Additional support has also been provided to allow you to extend Live Another Life with your own starts.Check out the video review GamerPoets did for his first episode:Installation RequirementsOfficial Skyrim patch 1.9.32.0.8 or greater. Using earlier game versions will result in CTDs and other problems. Just don't.Official Dawnguard, Hearthfire, and Dragonborn DLCs are required.Use of the Unofficial Skyrim Legendary Edition Patch is STRONGLY recommended.You will need to turn on subtitles to see the text for the startup quest.Alternately, download and use to see subtitles only on those NPCs with no voiced audio. This requires SKSE.Installation - Wrye Bash BAINDrop the archive into your Skyrim ModsBash Installers folder, then install as usual.Make sure the mod is active in the Wrye Bash mods tab.Installation - Steam WorkshopSubscribe to the mod via the Workshop page, then use the Skyrim launcher to allow it to download and install.Make sure it's active in the Data Files menu.Installation - Nexus Mod ManagerUse the 'Download with Manager' button on the Live Another Life page at Skyrim Nexus. The installer should take care of things from there.Or add it to NMM manually through the 'Add File' dialogue.Then simply make sure NMM has the mod activated.Installation - ManualDrop Alternate Start - Live Another Life.esp, Alternate Start - Live Another Life.bsa, and Alternate Start - Live Another Life.ini into your Data folder.Activate the mod using whatever management tool suits you.Uninstalling Live Another LifeDue to the nature of Skyrim mods, especially those adding scripts, it is strongly discouraged to attempt uninstalling a mod from your active game. Any mod that is more than pure mesh or texture replacements has the possibility to leave behind permanent changes to your save that you may not want. This is not something modders can correct for. It is how the game was designed by Bethesda. No support will be provided for anyone who uninstalls this mod from an active game and continues on with that save.That said, should you insist on going forward with doing so you must adhere to the following:First things first. You need to be sure the main quest has been started before you can uninstall this mod. The quest 'Live Another Life' must have been marked as completed, AND you must have 'Before the Storm' listed in your journal. Uninstalling prior to this will break the main quest as well as the civil war.It should also go without saying that if you're using the farmhouse start, clean your stuff out of it first because if you don't you'll lose it all.Clean your stuff out of any other start location containers you may be using, including any that are part of the vanilla game because they will NO LONGER BE SAFE STORAGE!!!Once that's done, use your preferred method to uninstall the mod. The.esp,.bsa, and ini files must be removed entirely.Steam Workshop users should be sure to unsubscribe before doing this or the launcher will simply replace those files again.Load OrderDue to the sensitive nature of the mod, it should be loaded relatively late in the load order. A lot of other mods may seek to make modifications to Helgen and the charactergen quests. Moving this further down in your list will likely help, a lot. I highly recommend going with the order specifies.Starting the Main QuestSkyrim has a lot more flexibility in pursuit of the main quest, even when playing the default Helgen scenario. Alduin's appearance does not force one to pursue the main quest beyond Helgen. So this mod is mainly providing a mechanism to bypass Helgen and not encounter Alduin either. The game will patiently wait for you to follow along. So there's no special effort really needed to avoid it, just don't do itFor most of the starts, it will appear as though your 'Live Another Life' quest has stalled. You will not have an active objective telling you where to go next. When you are ready to begin pursuing the main quest, talk to an innkeeper and ask them for rumors. You'll be given a generic rumor about Helgen and told to travel there. You can also simply go to Helgen on your own without anyone telling you to do so.The main quest will also start if you join the Civil War, complete the first two missions for your chosen side, and then get sent to Whiterun. Once there, you'll find Whiterun closed. If you manage to bribe or persuade your way in, the next guard you pass by who delivers the line about Helgen being hit by a dragon will resolve the beginning portion. Otherwise asking them what they mean by dragons will get you pointed toward Helgen and you can proceed from there.If you somehow avoid all the guards and get into Dragonsreach without ever hearing about Helgen, the MQ will be force-started upon entering the main hall. Sorry, but this failsafe is required because it is not possible to advance the Civil War until Bleak Falls Barrow and Dragon Rising have been completed. Bethesda did not supply dialogue to allow for a Stormcloak takeover of Whiterun before starting the Main Quest.Choosing the campsite start will begin immediately with the encounter with Alduin.Using this mod to follow the default Helgen sequence will play out the same as the vanilla game.ExtensionsAs of version 2.5.0 and higher, Live Another Life allows for extensions to be written to provide additional starting options. Misery and despair have haunted you all your life. Just when you thought it couldn't get any worse, you've been arrested and thrown in the dungeons. Your trial was supposed to be weeks ago, only nobody has come for you. It's been so long since seeing daylight you no longer know what month it is anymore. The dungeon is cold, damp, and worse still, you're running out of food. At least you have that leak in the wall for water. It seems as though you've been forgotten, soon to rot away and die. The eight have forsaken you! Have they?Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. You will be given the opportunity to choose your race and then choose a new life for your character to lead. A wide variety of choices will be available. What you choose will have a lasting impact, so choose carefully or the gods may forsake you again!Additional support has also been provided to allow you to extend Live Another Life with your own starts.Check out the video review GamerPoets did for his first episode:Another Life Bug TrackerInstallation RequirementsOfficial Skyrim patch 1.9.32.0.8 or greater. Using earlier game versions will result in CTDs and other problems. Just don't.Official Dawnguard, Hearthfire, and Dragonborn DLCs are required.Use of the Unofficial Skyrim Legendary Edition Patch is STRONGLY recommended.You will need to turn on subtitles to see the text for the startup quest.Alternately, download and use Fuz Ro D-oh - Silent Voice to see subtitles only on those NPCs with no voiced audio. This requires SKSE.Installation - Wrye Bash BAINDrop the archive into your Skyrim ModsBash Installers folder, then install as usual.Make sure the mod is active in the Wrye Bash mods tab.Installation - Steam WorkshopSubscribe to the mod via the Workshop page, then use the Skyrim launcher to allow it to download and install.Make sure it's active in the Data Files menu.Installation - Nexus Mod ManagerUse the 'Download with Manager' button on the Live Another Life page at Skyrim Nexus. The installer should take care of things from there.Or add it to NMM manually through the 'Add File' dialogue.Then simply make sure NMM has the mod activated.Installation - ManualDrop Alternate Start - Live Another Life.esp, Alternate Start - Live Another Life.bsa, and Alternate Start - Live Another Life.ini into your Data folder.Activate the mod using whatever management tool suits you.Uninstalling Live Another LifeDue to the nature of Skyrim mods, especially those adding scripts, it is strongly discouraged to attempt uninstalling a mod from your active game. Any mod that is more than pure mesh or texture replacements has the possibility to leave behind permanent changes to your save that you may not want. This is not something modders can correct for. It is how the game was designed by Bethesda. No support will be provided for anyone who uninstalls this mod from an active game and continues on with that save.That said, should you insist on going forward with doing so you must adhere to the following:First things first. You need to be sure the main quest has been started before you can uninstall this mod. The quest 'Live Another Life' must have been marked as completed, AND you must have 'Before the Storm' listed in your journal. Uninstalling prior to this will break the main quest as well as the civil war.It should also go without saying that if you're using the farmhouse start, clean your stuff out of it first because if you don't you'll lose it all.Clean your stuff out of any other start location containers you may be using, including any that are part of the vanilla game because they will NO LONGER BE SAFE STORAGE!!!Once that's done, use your preferred method to uninstall the mod. The.esp,.bsa, and ini files must be removed entirely.Steam Workshop users should be sure to unsubscribe before doing this or the launcher will simply replace those files again.Load OrderDue to the sensitive nature of the mod, it should be loaded relatively late in the load order. A lot of other mods may seek to make modifications to Helgen and the charactergen quests. Moving this further down in your list will likely help, a lot. I highly recommend going with the order LOOT specifies.Starting the Main QuestSkyrim has a lot more flexibility in pursuit of the main quest, even when playing the default Helgen scenario. Alduin's appearance does not force one to pursue the main quest beyond Helgen. So this mod is mainly providing a mechanism to bypass Helgen and not encounter Alduin either. The game will patiently wait for you to follow along. So there's no special effort really needed to avoid it, just don't do itFor most of the starts, it will appear as though your 'Live Another Life' quest has stalled. You will not have an active objective telling you where to go next. When you are ready to begin pursuing the main quest, talk to an innkeeper and ask them for rumors. You'll be given a generic rumor about Helgen and told to travel there. You can also simply go to Helgen on your own without anyone telling you to do so.The main quest will also start if you join the Civil War, complete the first two missions for your chosen side, and then get sent to Whiterun. Once there, you'll find Whiterun closed. If you manage to bribe or persuade your way in, the next guard you pass by who delivers the line about Helgen being hit by a dragon will resolve the beginning portion. Otherwise asking them what they mean by dragons will get you pointed toward Helgen and you can proceed from there.If you somehow avoid all the guards and get into Dragonsreach without ever hearing about Helgen, the MQ will be force-started upon entering the main hall. Sorry, but this failsafe is required because it is not possible to advance the Civil War until Bleak Falls Barrow and Dragon Rising have been completed. Bethesda did not supply dialogue to allow for a Stormcloak takeover of Whiterun before starting the Main Quest.Choosing the campsite start will begin immediately with the encounter with Alduin.Using this mod to follow the default Helgen sequence will play out the same as the vanilla game.ExtensionsAs of version 2.5.0 and higher, Live Another Life allows for extensions to be written to provide additional starting options. Bring Out Your Dead is a simple yet immersive mod which expands on the number of graves given to the unique NPCs in areas of the game that don't currently have them. Solitude, Windhelm, Whiterun, Riften, and Markarth all have a Hall of the Dead that contains coffins and urns for various unique NPCs who live there. Their items are transferred to their assigned coffin when they die. The smaller cities of Falkreath, Morthal, Dawnstar, and Winterhold do not have these facilities, and neither do the other smaller villages and towns. NPCs living on farms outside the major hold capitols don't get buried in their Hall of the Dead either. This mod aims to correct this and provide for more uniform handling of everyone's dead.Falkreath and Morthal both have graveyards already and have been expanded slightly to hold more. Dawnstar and Winterhold now have their own Halls of the Dead just outside of town. The smaller villages all have space set aside for new graveyards. NPCs living on farms immediately outside the 5 major hold capitols will be given appropriate burial space in the Hall of the Dead for their city if they don't already have it.NPCs marked as essential will not be given a grave since they cannot be killed normally unless the game removes that flag as the result of a completed quest.Installation RequirementsOfficial Skyrim patch 1.9.32.0.8 or greater.Official Dawnguard DLC.Official Hearthfire DLC.Official Dragonborn DLC.Unofficial Skyrim Legendary Edition Patch 3.0.14 or greater. No exceptions!102 downloads. (and 2 more). The crafting system is one of Skyrim's better features, but for thieves and archers, there's not much use for the system. Light armor is dead easy to come by in already finished forms, but arrows can sometimes be scarce in the types you may want. Lockpicks have been known to be somewhat scarce too, yet are relatively basic to construct.Ars Metallica aims to fill in some of the basic issues I had with the crafting system by doing the following:For vanilla Skyrim:Allow archers to forge their own arrows out of the various ore materials, wood, leather strips, and feathers. Indirectly making it somewhat useful to chop wood too.Allow thieves to make their own lockpicks out of iron or steel.Provide skill advancement for the use of the smelter to melt down ore. After all, that's as important as knowing how to shape it once refined.Provide skill advancement for the use of the tanning rack to make leather. That's far more important in my mind than the skill advances from using the leather to make stuff.Provide for a small amount of skill advancement from mining the ore itself out of ore veins.Provide the ability to melt down existing pieces of armor and some clutter items into ingots so that you can then use those ingots to make missing pieces of a set if you want.Allow members of factions to forge equipment appropriate to their guild. Thieves can make guild armor. Assassins can make Brotherhood armor. Legionnaires can make Imperial armor, and so on.For Dawnguard:Modifies the dragonbone arrow recipes and the crossbow bolt recipes to conform to the same formulas as vanilla. Disabled Dawnguard's native recipes.For Hearthfire:Provides smithing experience for using the various workbenches used to construct your homes. The drafting table does not count since nothing is actually built using it.For Dragonborn:Modifies the stalhrim and nordic arrow recipes to conform to the same formulas as the vanilla arrows.Adds smelting formulas to recover ore from stalhrim and nordic carved equipment.Adds crafting feathers to the Felsaad Tern.Note that all smelting of metals requires that you know the perk associated with that metal. For example, if you wish to smelt Dwemer scrap, you need to know the Dwemer Smithing perk first. This applies not just to smelting existing goods but also to smelting raw ore. This isn't a bug, it's a feature.My Patreon Page: downloads. (and 2 more). A small mod that makes citizens in a village or city run indoors during a dragon or vampire attack.This was born out of frustration at seeing the citizens all trying to be a hero and rushing headlong to their doom attacking dragons and vampires. Instead, the citizens will run to safety like smart people should when faced with the horrors of giant flying fire breathing lizards (or bloodthirsty undead). NPCs who live in the attack location who own a home there will retreat to it. If the attack location has an inn, NPCs who don't live there will flee to the inn, along with any NPCs who live outdoors. If no inn is present the game picks a random interior from the surrounding area and those NPCs will flee there instead.This should work for any NPCs added by mods as well, up to a limit of 150 in the area. After that, they're on their own. The NPCs chosen are first come, first serve by the game engine.Guards, members of The Companions, Vigilants of Stendarr, and the player's followers/teammates will not run, they will stand and fight. Farm animals will not run either, because they're stupid. That includes your horse.Spawned dragons are detected via animation events, which should allow for completely reliable detection even if the dragon never lands on something.Hand placed dragons are detected when their combat state changes. as well as when they land on any available perch objects in the area.Vampires will be detected when the events that spawn them begin running. Only after they land on the groundMy Patreon Page: downloads. (and 3 more). A content restoration mod for Skyrim and the official DLCs.From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever you had the feeling that Skyrim was missing something, you were probably right! This mod should relieve a bit of that. They are mostly generic NPCs with no purpose, quests that were complete but cut for some reason, or just random bits of stuff to be found.NPCs were implemented using the list available on the UESP: quests were seeded by the following list on UESP: unimplemented items have been added from the following UESP list: RequirementsOfficial Skyrim patch 1.9.32.0.8 or greater.Official Dawnguard DLC.Official Hearthfire DLC.Official Dragonborn DLC.Unofficial Skyrim Legendary Edition Patch 3.0.14 or greater.92 downloads. (and 1 more). A simple immersion mod to add Thieves Guild shadowmarks to the vanilla player homes.Shadowmarks are a tool for the Thieves Guild to identify the worth of a target home. Some are protected, some are worthless, others have loot, and still others might even be dangerous. If you've ever wondered why the five potential player homes in the major cities didn't have these markings, wonder no more. Now, instead of being the only homes in a city missing them, they will be marked according to their worth.If the player does not yet own the property, it will be marked empty.If the player owns the property, it will be marked as containing valuable loot.If the player is a member of the Thieves Guild AND the city has been brought under the influence of the Guild, then it will be marked accordingly as being owned by a guild member.The marks should properly update themselves throughout the game as the player acquires the houses and joins the guild.17 downloads. In 2E 582, Molag Bal launched an all out invasion against Nirn. His aim was to merge Nirn with Coldharbor in a cataclysmic event that came to be known as the Planemeld. This was accomplished through the use of numerous Dark Anchors, or Dolmens, scattered around Tamriel (and presumably elsewhere too) that were to physically drag Nirn into Coldharbor. Skyrim Alternate Start Not Working On Windows 10It was only through the heroic actions of one known as The Vestige that Molag Bal's plans were thwarted and all of Nirn saved from a gruesome end as soulless slaves. Though history does not record these events, the ruins themselves have survived. Adventurers have to this day reported many are guarded by daedra, others by the undead, and some by unnatural abominations of the wilds.This mod aims to bring a bit of ESO lore to Skyrim by adding 12 inactive Dolmens around Skyrim, all in relatively remote areas. This is primarily just for show but several have enemies to fight as well so you can use them to acquire some of the harder to find Daedric ingredients. Explore Skyrim, and you should run into them soon enough. Don't be lazy, go out and look!9 downloads. (and 1 more). Long ago, during the second era in the time of the Planemeld, adventurers sought out whatever power they could gain to aid in their battle against Molag Bal. Among these items of power were Skyshards, presumably made available by the gods for those who were dedicated to exploring both the hidden and mundane corners of Tamriel. Not much is truly known about them, but in these trying times of dragons and civil war, the Skyshards have once again appeared for the Last Dragonborn to discover and augment his power.ESO Skyshards places several shards throughout the province of Skyrim, including Dawnguard areas and Solstheim. Much like the ones from ESO itself, once you collect 3, you will earn 1 perk point to spend as you see fit. There are 6 in each section, for a total of 66 shards amounting to 22 extra perk points. That may seem like a lot, but by the time you've found them all you'll likely be pretty high level anyway so it balances out in the end. Sorry, beyond the 3 screenshots displayed for the mod, I will not reveal the locations of all of the shards. They do not have map markers either, and there are no plans to provide any. They are located in a mix of easy areas and hard areas so they should prove to be quite a challenge to locate.This mod will go especially well with mods that expand the number of perks you can use as well as perk overhauls that expand the number of points required to obtain perks.3 downloads. (and 2 more). A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Legendary Edition. The goal of the Unofficial Skyrim Legendary Edition Patch (aka USLEEP) is to eventually fix every bug with Skyrim and its 3 DLCs not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.Warning: Only use the Unofficial Skyrim Legendary Edition Patch with the latest release version of Skyrim patched through Steam! Using it on an older version may cause bugs or things not to be fixed that were advertised as such! It will of course be updated to match each official update, including having fixes removed that are included in official updates.See the full changelog for details.191 downloads. (and 4 more). Gray Fox Retreat v1.0 by WhoGuru The Gray Fox was a title passed from generation to generation in the Thieve's Guild of Cyrodiil. Those who managed to survive their tenure, retired to the shores of Lake Honrich in Skyrim and a small, unassuming house on her shores not so far from the lost stronghold of the Nightingales; a handy location for forays into Riften, escape across the lake, and a few treasures left behind by former Foxes.Be sure you take a close look at the model of a Dwemer ruin's entrance. The cockpits look great, the gauges look and work great and actually display relevant information, not just decals with no functionality. Microsoft combat flight simulator download. It is said the model was 'borrowed' from an Aldmeri museum and holds a secret entrance to another location.-The Gray Fox Retreat is located due West of Riften on the south shore of lake Honrich and just East of Heartwood Mill. The front door is locked but any self-respecting thief won't have a problem with that. There is also a horse should you need a mount. A small mod that makes citizens in a village or city run indoors during a random vampire attack. This includes eclipse attacks as well.This was born out of frustration at seeing the citizens all trying to be a hero and rushing headlong to their doom attacking master vampires. Instead, the citizens will run to safety like smart people should when faced with the horrors of the undead. NPCs who live in the attack location who own a home there will retreat to it. If the attack location has an inn, NPCs who don't live there will flee to the inn, along with any NPCs who live outdoors. If no inn is present the game picks a random interior from the surrounding area and those NPCs will flee there instead.This should work for any NPCs added by mods as well, up to a limit of 150 in the area. After that, they're on their own. The NPCs chosen are first come, first serve by the game engine.Guards, members of The Companions, Vigilants of Stendaar, the Dawnguard, and the player's followers/teammates will not run, they will stand and fight. Farm animals will not run either, because they're stupid. That includes your horse.Installation RequirementsOfficial Skyrim patch 1.9.32.0.8 or greater.Official Dawnguard DLC.172 downloads. (and 2 more). Lore Weapon Expansion (L.W.E) is a project that aims to expand the available weapons found in-game via loot and the crafting menu. This plugin is a replacer for Soolie's Tropical Skyrim-mod here:Install Soolie'sTropical Skyrim in it's entirety.2. Replace Soolie's plugin with mine. Overwrite when asked.What will you gain?- Clearer paths through dungeons and caves.- Reorganized vegetation where it is fit- Keeping Soolie's tropical idea aliveI love Soolie's mod and have had it installed during my stay at nexusmods.Remember to credit Soolie and donate if that suits you.27 downloads. (and 1 more). Duke Patricks - Skyrim Friction FixREV 1.1Latest SKSE needed.DESCRIPTIONREV 1.1 After using and working with the logic for many weeks I made some tweaks to the script to be more reliable and to reset on a player load.New rev 1.0 has a fix to allow the system to work even when the player dies.This mod can prevent the player ragdoll from bouncing ridiculously far away or sliding forever down a hill. Snuggly bunny wants to play with you!04/08/15v1.0Description:-This is a texture replacer to make the bunnies more soft and cuddly looking.Textures are 4x's the size of the original. Now 1024x1024 from 256x256.Note: There are some UV issues, but that's a mesh problem that I'm not fixing.Installation:-Unzip into Data folder as is or install with BAIN.Uninstall:-If manually installed, delete the DataTexturesActorsRabbit folder or uninstall in BAIN.Contact:-I can be contacted via PM at TES Alliance or AFK Mods, or in comments.Permissions:-Please do not upload this file anywhere else.31 downloads. Felldew Comes to Skyrimv1.0 - 05/06/14From the depths of the Oblivion plane of Sheogorath, the Shivering Isles; smuggled into Skyrim by those crafty Khajiits. Felldew, the once highly addictive drug arrives in a new refined potion form. No longer addictive yet still euphoric and mesmerizing. ![]() You'll always want more.Available for sale through the Khajiit caravans or the random drug dealing adventurers. Enjoy!Unpack the archive into the Data folder or install with any mod manager. Activate the.esp.To uninstall, de-activate the.esp and delete along with the.bsa.32 downloads. Vampire Sun Damage Effect Modificationby Hana / Hanaissev1.0Description;-Ah, the fun and joy of being a vampire. Argh, that moment of shocking blindess when you step outside into the daylight.This is just a small, simple change to the effect of sun damage notification, lowering the blinding brightness and lowering the tone. No changes have been made to the effect itself. I was just getting annoyed with being blinded.Install;-Install via BAIN, NMM or MO, or unzip into a temp folder and drop the.esp into your Data folder.Uninstall;-Uninstall via BAIN, NMM or MO, or delete the.esp from your Data folder. There are no scripts to bork your saves.Permissions;-. DO NOT upload this file anywhere else please.13 downloads. Hana's Halloween Night Sky Texture Pack-v1.0Description:-This is a texture replacer pack that adds pumpkin faces on both Masser and Secunda for that Halloween-ish feel. Uses my Night Sky Texture Pack as a base.Installation:-Drop Textures folder into Data folder and overwrite (if appl.).Uninstall:-Delete the DataTexturesSky folder.Re-install the base pack (if you want) as these will overwrite.Permissions:-Please do not upload this file anywhere else.Please do not re-use or re-issue without permission.20 downloads. Duke Patrick's Armor DrownsLatest SKSE needed.DESCRIPTIONRev 2.1 Fix issue were taking off armor while stuck under water would not return your player control.THIS REVISION 2 is a complete redesigned of rev 1. REV 2 and up will be the official game mechanics design from now on.If you swim with any armor on that has 50 or more damage resistance and weighs more than 20 units of weight You will drop like a brick deep down into the water. You will not be able to move and your stamina will drop fast unless you unequipped the armor. If you do not have any water breathing magic or ability you will also start to drown as you struggle in the water.This is how I original envisioned (and wanted) my mod to be. However no one could find a simple way to prevent the player from floating back up tot he surface of the water once they were thrown down deep into the water.I got up this morning and it came to me.I could not believe it would work but I tried it and YES.finally a way to do it with one simple function!Upgrading only requires you to drop the new files into your data folder.I only answer questions about the mod that are posted in my threads on the Bethesda:forums: downloads. Requirements:Skyrim Script Extender - Huntsman is a Unique Bow designed to be the perfect companion for Hunters. The Huntsman is no ordinary bow, aside from it's Unique appearance it has theoption of being Upgraded with Upgrade Kits that not only change the stats but also change the appearance. The Huntsman also levels up with the player so it shouldnever become useless.Finding The Huntsman:Your hunt begins in a Bleak Barrow.Upgrading The Huntsman:Upgrading the Huntsman is one of it's main Features, the upgrades are found throughout the world, well Interior cells anyway. Description:LotR - Gimli's BattleAxe adds Gimli's Battle Axe from Lord of the Rings to Skyrim.The Battle Axe can be found in the crafting menu under the Dwarven material section, the stats are similar to the Dwarven Battle Axe.The Assets are all new and features high resolution textures.Installation1. Extract the contents of the ZIP folder into your Data folder2. Make sure the LotR - Gimli's BattleAxe.esp is checked in the LauncherUn-Installation:1. Skyrim NexusDelete the files/folders associated with the mod2. V1.0 by HanaisseChanges the way Jarls sit on their thrones. I find it disrespectful that they slouch and look bored while they talk to you. You ARE the Dragonborn, after all. And it makes the old men (and old woman) look creepy. Now they sit up and pretend they are at least interested in what you have to say.Except for Ulfric, because he just looks cool.If a Jarl has not changed his sitting position, wait for them to get up. The next time they sit the changes will take effect.Does not apply to 'thrones' in old Nordic ruins or Sovengaard.Also incorporates the USKP fix of unable to look around when you sit on the throne so as not to cancel out those fixes.Drop the.esp in the Data folder, activate in launcher or mod manager of your choice, enjoy. Skyrim Alternate Start Live Another Life Not WorkingDe-activate and delete.esp to uninstall.I've made sure the.esp is clean with TES5Edit.I can be contacted here for any issues.80 downloads.
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